| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A* | conf |
CHI
|
| 2026 | — | conf |
CHI Extended Abstracts
|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2026 | A* | conf |
CHI
|
| 2026 | J | jnl |
Two-Handed Click and Tap: Expanding Input Vocabulary of Controllers for Virtual Reality Interaction.
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
VR Workshops
|
| 2024 | A* | conf |
VR
|
| 2024 | J | jnl |
IEEE Trans. Artif. Intell.
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | A* | conf |
ISMAR
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
Virtual Real.
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | J | jnl |
Frontiers Inf. Technol. Electron. Eng.
|
| 2021 | A* | conf |
CHI
|
| 2021 | A* | conf |
VR
|
| 2021 | — | conf |
MICCAI (5)
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | J | jnl |
IEEE Trans. Neural Networks Learn. Syst.
|
| 2019 | B | conf |
VRST
|
| 2019 | — | conf |
HCI (1)
|
| 2019 | A* | conf |
ISMAR
|
| 2018 | — | ed. |
IGTA
|
| 2018 | J | jnl |
J. Multimodal User Interfaces
|
| 2018 | J | jnl |
Symmetry
|
| 2018 | — | conf |
HCI (2)
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | A* | conf |
VR
|
| 2017 | J | jnl |
CoRR
|
| 2016 | B | conf |
PacificVis
|
| 2016 | C | conf |
CDVE
|
| 2016 | — | conf |
SIGGRAPH ASIA Mobile Graphics and Interactive Applications
|
| 2016 | — | conf |
CHI Extended Abstracts
|
| 2016 | — | conf |
HCI (11)
|
| 2015 | — | conf |
SIGGRAPH Asia Mobile Graphics and Interactive Applications
|
| 2015 | — | conf |
SIGGRAPH Asia Mobile Graphics and Interactive Applications
|
| 2014 | — | conf |
SIGGRAPH ASIA Mobile Graphics and Interactive Applications
|
| 2014 | — | conf |
SIGGRAPH ASIA Mobile Graphics and Interactive Applications
|
| 2014 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2014 | A* | conf |
CHI
|
| 2014 | — | conf |
CCHI
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | Misc | conf |
OZCHI
|
| 2014 | — | conf |
BCS HCI
|
| 2013 | J | jnl |
Comput. Educ.
|
| 2013 | — | conf |
INTERACT (2)
|
| 2013 | A* | conf |
ISMAR
|
| 2013 | — | conf |
OZCHI (LNCS Selection)
|
| 2013 | Misc | conf |
OZCHI
|
| 2012 | B | conf |
ICALT
|
| 2012 | J | jnl |
Int. J. Medical Informatics
|
| 2012 | B | conf |
ICALT
|
| 2012 | — | conf |
SIGGRAPH Posters
|
| 2012 | — | conf |
APCHI
|
| 2012 | A* | conf |
ISMAR
|
| 2011 | A* | conf |
VR
|
| 2011 | A* | conf |
VR
|
| 2011 | J | jnl |
Int. J. Medical Informatics
|
| 2011 | J | jnl |
Virtual Real.
|
| 2011 | — | conf |
ISMAR-AMH
|
| 2011 | B | conf |
ICALT
|
| 2011 | — | conf |
SIGGRAPH Asia Emerging Technologies
|
| 2011 | — | ch. |
Handbook of Augmented Reality
|
| 2011 | — | conf |
ISABEL
|
| 2011 | B | conf |
ICALT
|
| 2010 | J | jnl |
IEEE Trans. Intell. Transp. Syst.
|
| 2010 | — | conf |
Sandbox@SIGGRAPH
|
| 2010 | — | conf |
HCIS
|
| 2010 | B | conf |
ICALT
|
| 2010 | — | conf |
Advances in Computer Entertainment Technology
|
| 2010 | A* | conf |
CHI
|
| 2010 | — | ed. |
Advances in Computer Entertainment Technology
|
| 2010 | — | conf |
CHI Extended Abstracts
|
| 2010 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2009 | A | conf |
IROS
|
| 2009 | — | conf |
HCI (12)
|
| 2009 | C | conf |
ICEC
|
| 2009 | — | conf |
Advances in Computer Entertainment Technology
|
| 2009 | J | jnl |
Virtual Real.
|
| 2009 | — | conf |
Mobile HCI
|
| 2009 | — | conf |
CSE (4)
|
| 2009 | J | jnl |
Comput. Entertain.
|
| 2009 | — | conf |
Advances in Computer Entertainment Technology
|
| 2009 | — | conf |
HCI (13)
|
| 2008 | A* | conf |
ICRA
|
| 2008 | A* | conf |
ICRA
|
| 2008 | — | conf |
Mobile HCI
|
| 2008 | — | conf |
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change.
Advances in Computer Entertainment Technology
|
| 2008 | — | conf |
RAM
|
| 2008 | A* | conf |
ISMAR
|
| 2007 | — | conf |
HCI (13)
|
| 2007 | — | conf |
HCI (10)
|
| 2007 | J | jnl |
Int. J. Simul. Process. Model.
|
| 2007 | — | conf |
CASE
|
| 2007 | — | conf |
HCI (14)
|
| 2007 | — | conf |
Advances in Computer Entertainment Technology
|
| 2006 | C | conf |
ICEC
|
| 2006 | — | conf |
CHI Extended Abstracts
|
| 2006 | A* | conf |
HRI
|
| 2006 | — | conf |
ICAT
|
| 2006 | — | conf |
Mobile HCI
|
| 2005 | B | conf |
SMC
|
| 2004 | J | jnl |
Hum. Factors
|
| 2004 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2004 | — | conf |
VRCAI
|
| 2004 | — | conf |
SMC (7)
|
| 2002 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2002 | A* | conf |
VR
|
| 2001 | A* | conf |
CHI
|
| 2001 | A* | conf |
VR
|