| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
GamiFIN
|
| 2024 | C | conf |
CoG
|
| 2024 | C | conf |
DiGRA
|
| 2023 | J | jnl |
Games Cult.
|
| 2023 | C | ed. |
FDG
|
| 2022 | J | jnl |
Serv. Oriented Comput. Appl.
|
| 2022 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2021 | J | jnl |
Serv. Oriented Comput. Appl.
|
| 2021 | — | conf |
ICEBE
|
| 2021 | J | jnl |
Frontiers Digit. Health
|
| 2020 | C | conf |
DiGRA
|
| 2020 | C | conf |
DiGRA
|
| 2020 | J | jnl |
EAI Endorsed Trans. Creative Technol.
|
| 2020 | C | conf |
CoG
|
| 2020 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2020 | J | jnl |
Int. J. Serious Games
|
| 2019 | J | jnl |
Digit. Creativity
|
| 2019 | — | conf |
DiGRA Conference
|
| 2019 | — | conf |
DiGRA Conference
|
| 2019 | J | jnl |
Sensors
|
| 2019 | — | conf |
ISD
|
| 2019 | — | conf |
ArtsIT/DLI
|
| 2019 | J | jnl |
Comput. Games J.
|
| 2018 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2018 | J | jnl |
Entertain. Comput.
|
| 2018 | J | jnl |
Entertain. Comput.
|
| 2018 | — | conf |
DiGRA Conference
|
| 2018 | J | jnl |
Int. J. Serious Games
|
| 2018 | J | jnl |
Comput. Games J.
|
| 2018 | J | jnl |
Comput. Entertain.
|
| 2017 | C | conf |
ACE
|
| 2017 | — | conf |
VS-GAMES
|
| 2017 | J | jnl |
J. Comput. High. Educ.
|
| 2016 | — | conf |
VS-GAMES
|
| 2015 | — | ed. |
VS-GAMES
|
| 2015 | — | conf |
VS-GAMES
|
| 2015 | — | conf |
VS-GAMES
|
| 2015 | — | conf |
VS-GAMES
|
| 2014 | J | jnl |
Int. J. Game Based Learn.
|
| 2014 | — | conf |
Audio Mostly Conference
|
| 2014 | — | conf |
VS-GAMES
|
| 2013 | — | conf |
EMS
|
| 2013 | J | jnl |
Trans. Edutainment
|
| 2011 | — | conf |
VS-GAMES
|
| 2009 | — | conf |
Edutainment
|
| 2009 | J | jnl |
Int. J. Comput. Games Technol.
|
| 2007 | C | conf |
IV
|
| 2007 | C | conf |
IV
|
| 2003 | A* | conf |
ICDE
|
| 2003 | — | conf |
BNCOD
|
| 2003 | C | conf |
DOLAP
|
| 2002 | B | conf |
EDBT
|
| 2002 | — | conf |
BNCOD
|
| 2002 | — | — |
|
| 2000 | — | conf |
BNCOD
|