| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
ICITL (1)
|
| 2025 | J | jnl |
Virtual Real.
|
| 2025 | J | jnl |
Educ. Inf. Technol.
|
| 2024 | J | jnl |
Comput. Educ. X Real.
|
| 2024 | J | jnl |
Game-based features in intelligent game-based learning environments: a systematic literature review.
Interact. Learn. Environ.
|
| 2022 | J | jnl |
Int. J. Game Based Learn.
|
| 2020 | — | ch. |
Encyclopedia of Education and Information Technologies
|
| 2016 | J | jnl |
Interact. Learn. Environ.
|
| 2012 | J | jnl |
Int. J. Mob. Blended Learn.
|
| 2011 | J | jnl |
J. Educ. Technol. Soc.
|
| 2000 | J | jnl |
Br. J. Educ. Technol.
|
| 1998 | J | jnl |
J. Univers. Comput. Sci.
|