| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Displays
|
| 2025 | J | jnl |
J. Imaging
|
| 2024 | J | jnl |
Inf.
|
| 2023 | J | jnl |
Hum. Factors
|
| 2022 | J | jnl |
Displays
|
| 2021 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2021 | J | jnl |
Hum. Factors
|
| 2020 | J | jnl |
Hum. Factors
|
| 2020 | J | jnl |
Frontiers Virtual Real.
|
| 2019 | J | jnl |
Hum. Factors
|
| 2019 | J | jnl |
Displays
|
| 2018 | J | jnl |
Cogn. Process.
|
| 2018 | J | jnl |
Hum. Factors
|
| 2017 | J | jnl |
Hum. Factors
|
| 2016 | J | jnl |
Displays
|
| 2016 | J | jnl |
Displays
|
| 2014 | — | ch. |
Handbook of Virtual Environments, 2nd ed.
|
| 2012 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2011 | J | jnl |
Hum. Factors
|
| 2011 | J | jnl |
Displays
|
| 2011 | J | jnl |
Hum. Factors
|
| 2000 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 1999 | C | conf |
RoboCup
|