| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2024 | J | jnl |
Int. J. Technol. Hum. Interact.
|
| 2023 | J | jnl |
J. Glob. Inf. Manag.
|
| 2022 | J | jnl |
Int. J. Virtual Pers. Learn. Environ.
|
| 2022 | J | jnl |
J. Glob. Inf. Manag.
|
| 2022 | J | jnl |
Int. J. Gaming Comput. Mediat. Simulations
|
| 2021 | J | jnl |
Int. J. Cyber Behav. Psychol. Learn.
|
| 2019 | J | jnl |
Int. J. Mob. Hum. Comput. Interact.
|
| 2015 | J | jnl |
Comput. Hum. Behav.
|
| 2011 | J | jnl |
Int. J. Handheld Comput. Res.
|
| 2010 | J | jnl |
Int. J. Handheld Comput. Res.
|
| 2008 | J | jnl |
SIGCAS Comput. Soc.
|
| 2006 | — | conf |
A Modified Technology Acceptance Model for Camera Mobile Phone Adoption: Development and validation.
ACIS
|