| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
Expert Syst. Appl.
|
| 2026 | — | conf |
CHI Extended Abstracts
|
| 2026 | J | jnl |
Conflict Resolution Strategies for Co-manipulation of Virtual Objects Under Non-disjoint Conditions.
CoRR
|
| 2026 | J | jnl |
Frontiers Virtual Real.
|
| 2026 | A* | conf |
VR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | A* | conf |
CHI
|
| 2026 | A* | conf |
CHI
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2026 | A* | conf |
CHI
|
| 2026 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2026 | J | jnl |
CoRR
|
| 2026 | A* | conf |
VR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2026 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | J | jnl |
J. Vis.
|
| 2025 | J | jnl |
Artif. Intell. Rev.
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
J. Multimodal User Interfaces
|
| 2025 | J | jnl |
Inf. Fusion
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2025 | J | jnl |
IEEE Trans. Educ.
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | A* | conf |
VR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
VR
|
| 2025 | A* | conf |
VR
|
| 2025 | C | ed. |
VINCI
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
VRCAI
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | J | jnl |
Comput. Graph.
|
| 2025 | J | jnl |
Big Data Res.
|
| 2025 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2025 | B | conf |
VRST
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2025 | J | jnl |
SoftwareX
|
| 2025 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | — | conf |
SIGGRAPH ASIA Educator's Forum
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
Univers. Access Inf. Soc.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
Univers. Access Inf. Soc.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
Displays
|
| 2024 | A* | conf |
VR
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2024 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Behav. Inf. Technol.
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2024 | J | jnl |
Virtual Real.
|
| 2024 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2024 | J | jnl |
Behav. Inf. Technol.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2024 | A* | conf |
VR
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | — | conf |
SUI
|
| 2024 | — | conf |
HCI (19)
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | A | conf |
Conference on Designing Interactive Systems
|
| 2024 | — | conf |
VLDB Workshops
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Frontiers Virtual Real.
|
| 2024 | J | jnl |
J. Vis.
|
| 2023 | B | conf |
PacificVis
|
| 2023 | J | jnl |
Vis. Comput.
|
| 2023 | J | jnl |
J. Vis.
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | — | conf |
CCHI
|
| 2023 | J | jnl |
Virtual Real.
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | — | conf |
Comparing Cinematic Conventions through Emotional Responses in Cinematic VR and Traditional Mediums.
SIGGRAPH Asia Technical Communications
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | C | conf |
iLRN
|
| 2023 | — | conf |
CHIRA (2)
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
J. Vis.
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
CHI Extended Abstracts
|
| 2023 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2023 | — | conf |
ICWL
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | J | jnl |
Vis. Comput.
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
CoRR
|
| 2023 | A* | conf |
CHI
|
| 2023 | J | jnl |
IEEE Trans. Games
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | A* | conf |
CHI
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
Artif. Intell. Eng. Des. Anal. Manuf.
|
| 2023 | J | jnl |
Virtual Real.
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
VR Workshops
|
| 2022 | — | ed. |
IMET
|
| 2022 | — | conf |
VRCAI
|
| 2022 | — | ed. |
AH
|
| 2022 | A* | conf |
ISMAR
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
IMET
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
PG (Short Papers, Posters, and Work-in-Progress Papers)
|
| 2022 | B | conf |
ICMI
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2022 | A* | conf |
ISMAR
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | — | conf |
VRCAI
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2022 | — | conf |
SUI
|
| 2022 | — | conf |
SUI
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
IEEE Trans. Haptics
|
| 2022 | — | conf |
ISMAR Adjunct
|
| 2022 | — | conf |
ICFSP
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
VR Workshops
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
VRCAI
|
| 2022 | — | conf |
AH
|
| 2022 | — | conf |
ISMAR Adjunct
|
| 2022 | C | conf |
CoG
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
HAPTICS
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
ISMAR Adjunct
|
| 2022 | C | conf |
iLRN
|
| 2021 | — | conf |
ISMAR Adjunct
|
| 2021 | B | conf |
ICMI
|
| 2021 | Misc | conf |
EICS
|
| 2021 | A* | conf |
CHI
|
| 2021 | A* | conf |
CHI
|
| 2021 | J | jnl |
CoRR
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
CoRR
|
| 2021 | — | conf |
SUI
|
| 2021 | J | jnl |
CoRR
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
CoRR
|
| 2021 | A* | conf |
ISMAR
|
| 2021 | J | jnl |
CoRR
|
| 2021 | A* | conf |
CHI
|
| 2021 | — | conf |
Individualised Virtual Reality for Supporting Depression: Feedback from Mental Health Professionals.
ISMAR Adjunct
|
| 2021 | B | conf |
RO-MAN
|
| 2021 | J | jnl |
CoRR
|
| 2021 | Misc | conf |
CHI PLAY
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
Sensors
|
| 2021 | J | jnl |
Sensors
|
| 2021 | Misc | conf |
CHI PLAY
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
CoRR
|
| 2021 | A* | conf |
ISMAR
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2021 | A* | conf |
UIST
|
| 2020 | — | conf |
ISPA/BDCloud/SocialCom/SustainCom
|
| 2020 | A* | conf |
ISMAR
|
| 2020 | J | jnl |
CoRR
|
| 2020 | J | jnl |
Sensors
|
| 2020 | J | jnl |
Collaborative behavior, performance and engagement with visual analytics tasks using mobile devices.
Hum. centric Comput. Inf. Sci.
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | J | jnl |
CoRR
|
| 2020 | A* | conf |
ISMAR
|
| 2020 | J | jnl |
CoRR
|
| 2020 | Misc | conf |
OZCHI
|
| 2020 | A* | conf |
VR
|
| 2020 | — | conf |
HCI (47)
|
| 2020 | — | conf |
ICVARS
|
| 2020 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2020 | — | conf |
ISCID
|
| 2020 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2020 | J | jnl |
Multim. Tools Appl.
|
| 2020 | — | conf |
ISMAR Adjunct
|
| 2020 | J | jnl |
CoRR
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2020 | — | conf |
CHI PLAY (Companion)
|
| 2020 | J | jnl |
CoRR
|
| 2019 | A* | conf |
ISMAR
|
| 2019 | — | conf |
CCHI
|
| 2019 | A* | conf |
CHI
|
| 2019 | A* | conf |
VR
|
| 2019 | A* | conf |
ISMAR
|
| 2019 | A* | conf |
VR
|
| 2019 | J | jnl |
Smart Learn. Environ.
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | J | jnl |
Future Gener. Comput. Syst.
|
| 2019 | — | conf |
BICS
|
| 2019 | — | conf |
ISMAR Adjunct
|
| 2019 | J | jnl |
CoRR
|
| 2019 | — | conf |
HCI (34)
|
| 2019 | — | conf |
CISP-BMEI
|
| 2019 | J | jnl |
ACM Trans. Graph.
|
| 2019 | A* | conf |
ISMAR
|
| 2019 | — | conf |
CSAI
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | — | conf |
TALE
|
| 2019 | J | jnl |
Multimodal Technol. Interact.
|
| 2019 | — | conf |
CISP-BMEI
|
| 2018 | — | conf |
SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI
|
| 2018 | — | conf |
Comparing Event Related Arousal-Valence and Focus Among Different Viewing Perspectives in VR Gaming.
BICS
|
| 2018 | — | conf |
VRCAI
|
| 2018 | A* | conf |
ISMAR
|
| 2018 | — | conf |
AIVR
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | — | conf |
AIVR
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2018 | J | jnl |
J. Univers. Comput. Sci.
|
| 2018 | J | jnl |
Hum. centric Comput. Inf. Sci.
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | — | conf |
PACIS
|
| 2017 | — | conf |
ISOCC
|
| 2017 | J | jnl |
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol.
|
| 2017 | — | conf |
UbiComp/ISWC Adjunct
|
| 2017 | — | conf |
IVIC
|
| 2016 | — | conf |
APCCAS
|
| 2016 | — | conf |
CTS
|
| 2016 | — | conf |
MobileHCI Adjunct
|
| 2016 | J | jnl |
Informatics
|
| 2016 | — | conf |
VRCAI
|
| 2015 | A* | conf |
ICDM
|
| 2015 | J | jnl |
CoRR
|
| 2015 | — | conf |
Learning Structured Knowledge from Social Tagging Data: A Critical Review of Methods and Techniques.
SmartCity
|
| 2015 | — | conf |
NBiS
|
| 2014 | — | conf |
CSE
|
| 2013 | — | conf |
EWDTS
|
| 2013 | J | jnl |
Int. J. Distributed Sens. Networks
|
| 2013 | — | conf |
EWDTS
|
| 2013 | — | conf |
ITQM
|
| 2012 | — | conf |
ISCRAM
|
| 2012 | — | conf |
APCHI
|
| 2012 | — | conf |
Mobile HCI
|
| 2012 | — | conf |
Mobile HCI
|
| 2012 | A* | conf |
CHI
|
| 2012 | — | conf |
APCHI
|
| 2010 | J | jnl |
Comput. Educ.
|
| 2010 | — | conf |
E-HEALTH
|
| 2010 | J | jnl |
Int. J. Comput. Math. Learn.
|
| 2010 | B | conf |
AVI
|
| 2009 | J | jnl |
Interact. Learn. Environ.
|
| 2005 | J | jnl |
Interact. Comput.
|
| 2003 | J | jnl |
Inf. Vis.
|