| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2025 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2025 | C | conf |
FDG
|
| 2024 | — | conf |
EXAG@AIIDE
|
| 2024 | J | jnl |
Game Stud.
|
| 2024 | — | conf |
EXAG@AIIDE
|
| 2024 | C | conf |
FDG
|
| 2024 | A* | conf |
CHI
|
| 2024 | — | conf |
SIGCSE (1)
|
| 2024 | J | jnl |
IEEE Trans. Games
|
| 2024 | C | ed. |
FDG
|
| 2024 | B | conf |
The Matrix of Discomfort: Reimagining Critical AI Artwork through a Lens of Organic Creative Spaces.
Creativity & Cognition
|
| 2023 | — | conf |
EXAG@AIIDE
|
| 2023 | C | conf |
CoG
|
| 2023 | C | conf |
FDG
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
CHI PLAY (Companion)
|
| 2023 | C | conf |
CoG
|
| 2022 | A | conf |
Conference on Designing Interactive Systems
|
| 2022 | J | jnl |
IEEE Trans. Games
|
| 2022 | J | jnl |
ACM Trans. Softw. Eng. Methodol.
|
| 2022 | — | conf |
NIME
|
| 2021 | B | conf |
Creativity & Cognition
|
| 2020 | A* | conf |
CHI
|
| 2020 | — | conf |
AIIDE Workshops
|
| 2020 | — | conf |
AIIDE Workshops
|
| 2020 | — | conf |
ICLS
|
| 2019 | C | conf |
FDG
|
| 2019 | A* | conf |
CHI
|
| 2019 | J | jnl |
CoRR
|
| 2019 | C | conf |
CoG
|
| 2019 | J | jnl |
CoRR
|
| 2019 | Misc | conf |
IDC
|
| 2019 | — | ed. |
AIIDE
|
| 2018 | — | conf |
AIIDE
|
| 2018 | — | conf |
AIIDE
|
| 2018 | — | conf |
AIIDE Workshops
|
| 2018 | J | jnl |
CoRR
|
| 2018 | — | conf |
AIIDE
|
| 2018 | C | conf |
FDG
|
| 2018 | — | ed. |
AIIDE
|
| 2017 | C | conf |
FDG
|
| 2017 | — | conf |
IUI Companion
|
| 2017 | C | conf |
FDG
|
| 2017 | J | jnl |
Interactions
|
| 2017 | C | conf |
FDG
|
| 2017 | — | conf |
AIIDE
|
| 2017 | J | jnl |
Interactions
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | — | ed. |
MICI@CHI
|
| 2017 | C | conf |
FDG
|
| 2016 | J | jnl |
Interactions
|
| 2016 | A | conf |
SIGCSE
|
| 2016 | J | jnl |
Digit. Creativity
|
| 2016 | Misc | conf |
CHI PLAY
|
| 2016 | — | conf |
HICSS
|
| 2016 | — | conf |
CHI Extended Abstracts
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
ICCC
|
| 2015 | — | conf |
SIGGRAPH Studio
|
| 2014 | C | conf |
FDG
|
| 2014 | A* | conf |
CHI
|
| 2014 | J | jnl |
AI Mag.
|
| 2013 | — | ed. |
AI in the Game Design Process @ AIIDE
|
| 2013 | — | conf |
AIIDE
|
| 2013 | — | conf |
AI in the Game Design Process @ AIIDE
|
| 2012 | — | — |
|
| 2012 | — | conf |
CIG
|
| 2012 | C | conf |
FDG
|
| 2012 | J | jnl |
AI Mag.
|
| 2012 | A | conf |
SIGCSE
|
| 2011 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2011 | C | conf |
FDG
|
| 2011 | — | conf |
PCGames@FDG
|
| 2011 | C | conf |
ICIDS
|
| 2011 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2011 | J | jnl |
IEEE Trans. Comput. Intell. AI Games
|
| 2010 | — | conf |
PCGames@FDG
|
| 2010 | — | conf |
AIIDE
|
| 2010 | — | conf |
PCGames@FDG
|
| 2010 | — | conf |
AIIDE
|
| 2010 | C | conf |
FDG
|
| 2009 | C | conf |
FDG
|
| 2008 | — | conf |
Sandbox@SIGGRAPH
|