| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2018 | — | ch. |
Funology, 2nd ed.
|
| 2018 | — | conf |
IHM
|
| 2018 | J | jnl |
Int. J. Child Comput. Interact.
|
| 2018 | — | conf |
Erog'IA
|
| 2017 | Misc | conf |
IDC
|
| 2016 | — | conf |
Erog'IA
|
| 2014 | J | jnl |
Int. J. Arts Technol.
|
| 2013 | Misc | conf |
IDC
|
| 2010 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2009 | Misc | conf |
Cultural coding and de-coding as ways of participation: digital media for marginalized young people.
IDC
|
| 2008 | Misc | conf |
IDC
|
| 2008 | — | conf |
ECCE
|
| 2007 | Misc | conf |
IDC
|
| 2005 | — | ch. |
Funology
|
| 2003 | J | jnl |
J. Comput. Assist. Learn.
|
| 2003 | J | jnl |
Interact. Comput.
|
| 2003 | — | conf |
HCI (4)
|
| 2002 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2000 | J | jnl |
Activity theory, cognitive ergonomics and distributed cognition: three views of a transport company.
Int. J. Hum. Comput. Stud.
|
| 1992 | J | jnl |
IEEE Trans. Syst. Man Cybern.
|