| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
IEEE Access
|
| 2026 | A* | conf |
CHI
|
| 2026 | J | jnl |
Virtual Real.
|
| 2026 | A* | conf |
CHI
|
| 2026 | — | conf |
CHI Extended Abstracts
|
| 2026 | A* | conf |
CHI
|
| 2025 | — | conf |
CHI Greece
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
ACM Journal on Computing and Cultural Heritage
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2025 | J | jnl |
IEEE Pervasive Comput.
|
| 2025 | J | jnl |
ERCIM News
|
| 2025 | — | conf |
CHI Greece
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | J | jnl |
CoRR
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | — | conf |
Eurographics (Short Papers)
|
| 2024 | J | jnl |
Multimodal Technol. Interact.
|
| 2024 | J | jnl |
ERCIM News
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | — | ed. |
AMID@MobileHCI
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2024 | J | jnl |
SoftwareX
|
| 2024 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2024 | J | jnl |
ERCIM News
|
| 2023 | — | ed. |
IMET
|
| 2023 | — | conf |
IMET
|
| 2023 | J | jnl |
Multimodal Technol. Interact.
|
| 2023 | J | jnl |
Comput. Graph.
|
| 2023 | — | conf |
MobileHCI (Companion)
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | J | jnl |
SN Comput. Sci.
|
| 2023 | — | conf |
VR Workshops
|
| 2022 | — | ed. |
IMET
|
| 2022 | J | jnl |
Entertain. Comput.
|
| 2022 | — | conf |
VISIGRAPP (1: GRAPP)
|
| 2021 | — | conf |
ISMAR Adjunct
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
J. Multimodal User Interfaces
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
IEEE Access
|
| 2021 | — | ch. |
Intelligent Computing for Interactive System Design
|
| 2021 | — | conf |
HCI (3)
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
IEEE Access
|
| 2021 | J | jnl |
Multim. Tools Appl.
|
| 2021 | — | conf |
HCI (28)
|
| 2021 | B | conf |
VRST
|
| 2021 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2020 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2020 | J | jnl |
CoRR
|
| 2020 | C | conf |
IV
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | J | jnl |
J. Ambient Intell. Humaniz. Comput.
|
| 2020 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2020 | — | conf |
EuroMed
|
| 2020 | J | jnl |
Multim. Tools Appl.
|
| 2020 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2020 | — | ch. |
Visual Computing for Cultural Heritage
|
| 2020 | J | jnl |
CoRR
|
| 2020 | J | jnl |
CoRR
|
| 2020 | — | conf |
HCI (46)
|
| 2020 | J | jnl |
Sensors
|
| 2020 | — | book |
|
| 2020 | A* | conf |
CHI
|
| 2019 | — | ed. |
VS-GAMES
|
| 2019 | B | conf |
VRST
|
| 2019 | J | jnl |
Frontiers ICT
|
| 2019 | J | jnl |
Entertain. Comput.
|
| 2019 | — | conf |
VS-GAMES
|
| 2019 | J | jnl |
Remote. Sens.
|
| 2019 | A* | conf |
CHI
|
| 2019 | — | conf |
PETRA
|
| 2019 | — | ch. |
Encyclopedia of Computer Graphics and Games
|
| 2018 | — | conf |
VS-GAMES
|
| 2018 | — | conf |
ICL (2)
|
| 2018 | J | jnl |
Virtual Real.
|
| 2018 | J | jnl |
Virtual Real.
|
| 2018 | J | jnl |
Comput. Graph.
|
| 2018 | J | jnl |
Comput. Graph.
|
| 2018 | J | jnl |
Frontiers Robotics AI
|
| 2018 | — | conf |
GCH
|
| 2018 | — | conf |
IEEE Conf. on Intelligent Systems
|
| 2018 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2017 | — | conf |
VS-GAMES
|
| 2017 | — | conf |
VS-GAMES
|
| 2017 | — | conf |
ISMAR Adjunct
|
| 2017 | J | jnl |
Vis. Comput.
|
| 2017 | J | jnl |
J. Comput. High. Educ.
|
| 2017 | J | jnl |
Int. J. Arts Technol.
|
| 2017 | — | conf |
VS-GAMES
|
| 2017 | — | ch. |
Mixed Reality and Gamification for Cultural Heritage
|
| 2017 | J | jnl |
Vis. Comput.
|
| 2017 | — | conf |
VS-GAMES
|
| 2017 | — | conf |
Eurographics (Education Papers)
|
| 2017 | — | conf |
Eurographics (Education Papers)
|
| 2016 | — | conf |
VS-GAMES
|
| 2016 | — | conf |
PETRA
|
| 2016 | J | jnl |
J. Multimodal User Interfaces
|
| 2016 | J | jnl |
Vis. Comput.
|
| 2016 | — | conf |
VS-GAMES
|
| 2016 | — | conf |
EuroMed (1)
|
| 2015 | — | ed. |
VS-GAMES
|
| 2015 | J | jnl |
ERCIM News
|
| 2015 | C | conf |
IV
|
| 2015 | — | conf |
VS-GAMES
|
| 2015 | C | conf |
IV
|
| 2015 | — | conf |
VS-GAMES
|
| 2014 | J | jnl |
Entertain. Comput.
|
| 2014 | — | conf |
HCI (16)
|
| 2014 | J | jnl |
Comput. Electr. Eng.
|
| 2014 | B | conf |
ICALT
|
| 2013 | C | conf |
WOWMOM
|
| 2013 | — | conf |
VS-GAMES
|
| 2013 | — | conf |
VS-GAMES
|
| 2013 | B | conf |
Intelligent Environments (Workshops)
|
| 2013 | J | jnl |
J. Electr. Comput. Eng.
|
| 2013 | — | ed. |
Trans. Edutainment
|
| 2012 | — | conf |
VSMM
|
| 2012 | J | jnl |
Comput. Graph. Forum
|
| 2012 | B | conf |
TrustCom
|
| 2012 | — | conf |
VAST (Short and Project Papers)
|
| 2011 | — | conf |
VS-GAMES
|
| 2011 | — | conf |
VS-GAMES
|
| 2011 | — | conf |
Eurographics (Education Papers)
|
| 2011 | — | ch. |
Intelligent Computer Graphics
|
| 2011 | — | ch. |
Serious Games and Edutainment Applications
|
| 2011 | — | ed. |
VS-GAMES
|
| 2010 | J | jnl |
Virtual Real.
|
| 2010 | J | jnl |
Br. J. Educ. Technol.
|
| 2010 | — | conf |
Eurographics (Posters)
|
| 2010 | — | conf |
VS-GAMES
|
| 2010 | — | conf |
Eurographics (Education Papers)
|
| 2009 | — | ed. |
VS-GAMES
|
| 2009 | — | conf |
VS-GAMES
|
| 2009 | — | conf |
VS-GAMES
|
| 2009 | — | conf |
HCI (1)
|
| 2009 | — | conf |
VS-GAMES
|
| 2009 | J | jnl |
Vis. Comput.
|
| 2009 | J | jnl |
Vis. Comput.
|
| 2008 | C | conf |
IV
|
| 2008 | — | conf |
Eurographics (Short Papers)
|
| 2008 | — | conf |
VAST
|
| 2007 | J | jnl |
Virtual Real.
|
| 2007 | — | conf |
SIGDOC
|
| 2007 | J | jnl |
Aslib Proc.
|
| 2007 | — | conf |
VAST
|
| 2007 | J | jnl |
Libr. Hi Tech
|
| 2006 | J | jnl |
J. Virtual Real. Broadcast.
|
| 2006 | — | conf |
GRAPP
|
| 2005 | — | conf |
TPCG
|
| 2005 | — | — |
|
| 2005 | — | conf |
Mobile HCI
|
| 2005 | C | conf |
IV
|
| 2004 | C | conf |
Computer Graphics International
|
| 2004 | — | conf |
TPCG
|
| 2004 | — | conf |
VAST
|
| 2004 | C | conf |
IV
|