| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | A* | conf |
Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR.
ISMAR
|
| 2025 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2023 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2015 | — | ch. |
Game User Experience Evaluation
|
| 2015 | — | conf |
SIGGRAPH Asia Mobile Graphics and Interactive Applications
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | A* | conf |
CHI
|
| 2014 | A | conf |
Conference on Designing Interactive Systems
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | A* | conf |
CHI
|
| 2014 | — | conf |
UIST (Adjunct Volume)
|
| 2014 | A* | conf |
CHI
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2013 | A* | conf |
CHI
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | C | conf |
FDG
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | Misc | ed. |
IE
|
| 2013 | B | conf |
PERSUASIVE
|
| 2013 | — | conf |
DiGRA Conference
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2012 | A* | conf |
CHI
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2011 | A* | conf |
CHI
|
| 2011 | Misc | conf |
IDC
|
| 2010 | — | ch. |
The Engineering of Mixed Reality Systems
|
| 2010 | — | ch. |
Evaluating User Experience in Games
|
| 2010 | A* | conf |
UIST
|
| 2010 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2009 | Misc | conf |
OZCHI
|
| 2009 | A* | conf |
CHI
|
| 2009 | C | conf |
FDG
|
| 2009 | — | conf |
CHI Extended Abstracts
|
| 2009 | — | conf |
CHI Extended Abstracts
|
| 2008 | J | jnl |
Comput. Entertain.
|
| 2008 | — | conf |
CHI Extended Abstracts
|
| 2008 | — | conf |
CHI Extended Abstracts
|
| 2008 | — | conf |
CHI Extended Abstracts
|
| 2008 | — | conf |
SIGGRAPH Posters
|
| 2008 | Misc | conf |
OZCHI
|
| 2007 | Misc | conf |
IE
|
| 2007 | Misc | conf |
OZCHI
|
| 2007 | — | conf |
Advances in Computer Entertainment Technology
|
| 2007 | Misc | conf |
OZCHI
|
| 2007 | — | conf |
CHI Extended Abstracts
|
| 2007 | — | conf |
Advances in Computer Entertainment Technology
|
| 2007 | — | conf |
CHI Extended Abstracts
|
| 2007 | — | conf |
CHI Extended Abstracts
|
| 2007 | A* | conf |
CHI
|
| 2007 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2006 | Misc | conf |
OZCHI
|
| 2006 | — | conf |
CHI Extended Abstracts
|
| 2006 | — | conf |
Advances in Computer Entertainment Technology
|
| 2006 | J | jnl |
Auf die harte Tour - Physisch anstrengende Netzwerkspiele (Exertion Interfaces for Networked Games).
i-com
|
| 2006 | Misc | conf |
OZCHI
|
| 2006 | Misc | conf |
OZCHI
|
| 2005 | — | conf |
CHI Extended Abstracts
|
| 2005 | A* | conf |
CHI
|
| 2005 | J | jnl |
Comput. Entertain.
|
| 2003 | A* | conf |
CHI
|
| 2002 | — | conf |
CHI Extended Abstracts
|
| 2002 | — | conf |
CHI Extended Abstracts
|
| 2001 | — | conf |
CHI Extended Abstracts
|
| 2000 | A* | conf |
ACM Multimedia
|
| 2000 | A* | conf |
ACM Multimedia
|