| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
AGILE Conference
|
| 2022 | C | conf |
IV
|
| 2022 | — | conf |
VR Workshops
|
| 2022 | B | conf |
AVI
|
| 2021 | B | conf |
VRST
|
| 2021 | — | conf |
ISMAR Adjunct
|
| 2020 | J | jnl |
ISPRS Int. J. Geo Inf.
|
| 2019 | J | jnl |
CoRR
|
| 2019 | J | jnl |
Multim. Tools Appl.
|
| 2018 | C | conf |
IV
|
| 2017 | — | conf |
ICCSA (6)
|
| 2014 | C | conf |
Advances in Computer Entertainment
|
| 2013 | J | jnl |
Int. J. Creative Interfaces Comput. Graph.
|
| 2013 | C | conf |
Advances in Computer Entertainment
|
| 2013 | J | jnl |
Int. J. Creative Interfaces Comput. Graph.
|
| 2012 | C | conf |
Advances in Computer Entertainment
|
| 2012 | C | conf |
Integrated System for Automatic Platform Game Level Creation with Difficulty and Content Adaptation.
ICEC
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2011 | — | conf |
Advances in Computer Entertainment Technology
|
| 2008 | — | conf |
AMDO
|
| 2004 | — | conf |
WSCG (Short Papers)
|