| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
AIME (2)
|
| 2024 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2024 | J | jnl |
Cyberpsychology Behav. Soc. Netw.
|
| 2023 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2023 | — | conf |
CHItaly
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2021 | J | jnl |
Locomotion in Place in Virtual Reality: A Comparative Evaluation of Joystick, Teleport, and Leaning.
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | J | jnl |
J. Biomed. Informatics
|
| 2020 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2020 | J | jnl |
IEEE Trans. Learn. Technol.
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2015 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2015 | J | jnl |
Comput. Graph.
|
| 2014 | B | conf |
VRST
|
| 2013 | J | jnl |
Int. J. Medical Informatics
|
| 2010 | J | jnl |
IEEE Pervasive Comput.
|
| 2010 | — | conf |
Mobile HCI
|
| 2009 | A | conf |
UMAP
|
| 2008 | — | conf |
Mobile HCI
|
| 2008 | J | jnl |
Artif. Intell. Medicine
|
| 2007 | — | conf |
Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors.
Smart Graphics
|
| 2007 | — | conf |
Web3D
|
| 2006 | — | conf |
Mobile HCI
|
| 2006 | — | conf |
Web3D
|
| 2006 | B | conf |
AVI
|
| 2006 | — | conf |
Web3D
|