| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | — | conf |
HCI (45)
|
| 2023 | C | conf |
IMX
|
| 2020 | A* | conf |
CHI
|
| 2018 | A | conf |
RE
|
| 2017 | J | jnl |
EAI Endorsed Trans. Pervasive Health Technol.
|
| 2016 | J | jnl |
Br. J. Educ. Technol.
|
| 2016 | J | jnl |
Int. J. Creative Comput.
|
| 2016 | — | conf |
eHealth 360°
|
| 2016 | — | conf |
VS-GAMES
|
| 2015 | C | conf |
FDG
|
| 2014 | — | conf |
GFHEU
|
| 2014 | J | jnl |
Entertain. Comput.
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | J | jnl |
Int. J. Inf. Comput. Secur.
|
| 2014 | — | conf |
3DTV-Conference
|
| 2013 | — | conf |
BMSB
|
| 2013 | — | conf |
IC3D
|
| 2013 | — | conf |
BMSB
|
| 2013 | — | conf |
3DTV-Conference
|
| 2013 | — | conf |
BMSB
|
| 2013 | J | jnl |
IEEE Multim.
|
| 2013 | J | jnl |
Univers. Access Inf. Soc.
|
| 2013 | J | jnl |
Br. J. Educ. Technol.
|
| 2013 | — | conf |
BMSB
|
| 2013 | — | conf |
IC3D
|
| 2013 | J | jnl |
IEEE Trans. Broadcast.
|
| 2013 | — | conf |
BMSB
|
| 2013 | — | conf |
VS-GAMES
|
| 2012 | — | conf |
BMSB
|
| 2012 | C | conf |
SIMULTECH
|
| 2012 | — | conf |
SIMULTECH (Selected Papers)
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | C | conf |
SIMULTECH
|
| 2010 | J | jnl |
Int. J. Comput. Appl. Technol.
|
| 2009 | — | conf |
EuroITV
|
| 2009 | J | jnl |
Int. J. Digit. Multim. Broadcast.
|
| 2007 | J | jnl |
J. Virtual Real. Broadcast.
|
| 2007 | J | jnl |
IEEE Trans. Broadcast.
|
| 2003 | — | conf |
VAST
|