| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A* | conf |
VR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | — | conf |
CHI Extended Abstracts
|
| 2026 | A* | conf |
CHI
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | A | conf |
IUI
|
| 2025 | B | conf |
VRST
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
VR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | A* | conf |
VR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | A* | conf |
VR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
Hum. Comput. Interact.
|
| 2024 | — | conf |
SUI
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | — | conf |
SUI
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | B | conf |
VRST
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
CoRR
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | — | conf |
VR Workshops
|
| 2023 | — | conf |
ISMAR-Adjunct
|
| 2023 | J | jnl |
Frontiers Virtual Real.
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | — | conf |
SUI
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | A* | conf |
VR
|
| 2023 | J | jnl |
CoRR
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | — | conf |
VR Workshops
|
| 2022 | — | conf |
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques.
VR Workshops
|
| 2022 | A* | conf |
ISMAR
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | C | conf |
IMX
|
| 2022 | A* | conf |
ISMAR
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | — | conf |
SUI
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | J | jnl |
Adv. Eng. Informatics
|
| 2022 | A* | conf |
VR
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | — | conf |
ISMAR Adjunct
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | A* | conf |
VR
|
| 2021 | A* | conf |
VR
|
| 2021 | — | conf |
SUI
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | A* | conf |
VR
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | — | conf |
HCI (9)
|
| 2021 | — | conf |
VR Workshops
|
| 2020 | J | jnl |
Computer
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | A* | conf |
VR
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | — | conf |
SUI
|
| 2019 | — | conf |
SUI
|
| 2019 | J | jnl |
Int. J. Mob. Hum. Comput. Interact.
|
| 2019 | — | ch. |
VR Developer Gems
|
| 2019 | — | conf |
HCI (10)
|
| 2019 | A* | conf |
ISMAR
|
| 2019 | A* | conf |
VR
|
| 2019 | — | conf |
SUI
|
| 2019 | — | conf |
VS-GAMES
|
| 2019 | — | conf |
SUI
|
| 2019 | J | jnl |
Frontiers Robotics AI
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | A* | conf |
VR
|
| 2019 | A | conf |
IUI
|
| 2018 | Misc | conf |
IDC
|
| 2018 | A* | conf |
VR
|
| 2018 | — | conf |
AutomotiveUI
|
| 2018 | A* | conf |
VR
|
| 2018 | A* | conf |
VR
|
| 2018 | A* | conf |
VR
|
| 2018 | J | jnl |
Frontiers ICT
|
| 2018 | J | jnl |
Frontiers ICT
|
| 2018 | J | jnl |
CoRR
|
| 2017 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2017 | — | conf |
3DUI
|
| 2017 | — | conf |
SUI
|
| 2016 | — | conf |
ISS Companion
|
| 2016 | Misc | conf |
IDC
|
| 2016 | J | jnl |
Frontiers Robotics AI
|
| 2016 | A* | conf |
VR
|
| 2016 | — | conf |
3DUI
|
| 2016 | A* | conf |
VR
|
| 2016 | J | jnl |
Frontiers ICT
|
| 2015 | — | conf |
SciVis
|
| 2015 | — | conf |
ICAT-EGVE
|
| 2015 | — | conf |
ISMAR-MASH'D
|
| 2015 | — | conf |
3DUI
|
| 2015 | A* | conf |
VR
|
| 2015 | — | conf |
3DUI
|
| 2015 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2015 | J | jnl |
J. Field Robotics
|
| 2015 | — | conf |
3DUI
|
| 2015 | Misc | conf |
IDC
|
| 2014 | A* | conf |
VR
|
| 2014 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2014 | C | conf |
Advances in Computer Entertainment
|
| 2014 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2014 | — | conf |
Humanoids
|
| 2014 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2014 | — | conf |
3DUI
|
| 2014 | — | ch. |
Handbook of Virtual Environments, 2nd ed.
|
| 2014 | — | conf |
3DUI
|
| 2014 | — | conf |
ISMAR-MASH'D
|
| 2013 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2013 | — | conf |
SSRR
|
| 2013 | — | conf |
3DUI
|
| 2013 | — | conf |
3DUI
|
| 2013 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2013 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2013 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2013 | — | conf |
SUI
|
| 2012 | — | conf |
ICAT/EGVE/EuroVR
|
| 2012 | — | conf |
3DUI
|
| 2012 | A* | conf |
ISMAR
|
| 2012 | — | conf |
3DUI
|
| 2012 | C | conf |
FDG
|
| 2012 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2012 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2012 | A* | conf |
VR
|
| 2012 | B | conf |
AVI
|
| 2012 | — | conf |
3DUI
|
| 2012 | J | jnl |
Commun. ACM
|
| 2012 | J | jnl |
Virtual Real.
|
| 2012 | A* | conf |
The effects of navigational control and environmental detail on learning in 3D virtual environments.
VR
|
| 2012 | A* | conf |
VR
|
| 2012 | — | conf |
ICAT/EGVE/EuroVR
|
| 2011 | B | conf |
Graphics Interface
|
| 2011 | A* | conf |
CHI
|
| 2011 | — | conf |
3DUI
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2011 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2011 | — | conf |
3DUI
|
| 2011 | — | conf |
3DUI
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2010 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2010 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2010 | — | conf |
3DUI
|
| 2010 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2010 | A* | conf |
VR
|
| 2009 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2009 | — | conf |
3DUI
|
| 2009 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2009 | A* | conf |
ISMAR
|
| 2009 | — | conf |
CHI Extended Abstracts
|
| 2009 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2009 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2009 | B | conf |
VRST
|
| 2009 | — | conf |
EGVE/ICAT/EuroVR
|
| 2009 | — | conf |
3DUI
|
| 2009 | A* | conf |
VR
|
| 2009 | — | conf |
3DUI
|
| 2008 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2008 | B | conf |
VRST
|
| 2008 | J | jnl |
J. Braz. Comput. Soc.
|
| 2008 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2008 | — | conf |
3DUI
|
| 2008 | A* | conf |
VR
|
| 2008 | J | jnl |
Computer
|
| 2007 | — | conf |
3DUI
|
| 2007 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2007 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2007 | — | conf |
HCI (14)
|
| 2007 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2007 | A* | conf |
CHI
|
| 2007 | J | jnl |
Int. J. Virtual Real.
|
| 2007 | B | conf |
VRST
|
| 2007 | B | conf |
VRST
|
| 2006 | A* | conf |
VR
|
| 2006 | A* | conf |
VR
|
| 2006 | A* | conf |
VR
|
| 2006 | B | conf |
VRST
|
| 2006 | B | conf |
Graphics Interface
|
| 2006 | J | jnl |
Int. J. Virtual Real.
|
| 2006 | — | conf |
3DUI
|
| 2006 | B | conf |
VRST
|
| 2006 | J | jnl |
GeoInformatica
|
| 2005 | B | conf |
VRST
|
| 2005 | A* | conf |
VR
|
| 2005 | B | conf |
GROUP
|
| 2005 | A* | conf |
VR
|
| 2005 | B | conf |
VRST
|
| 2005 | — | conf |
CHI Extended Abstracts
|
| 2004 | A* | conf |
VR
|
| 2004 | A* | conf |
VR
|
| 2004 | J | jnl |
Virtual Real.
|
| 2004 | — | conf |
MSV/AMCS
|
| 2004 | A* | conf |
VR
|
| 2004 | J | jnl |
Virtual Real.
|
| 2004 | C | conf |
EGVE
|
| 2004 | — | conf |
Web3D
|
| 2004 | Misc | conf |
Visualization and Data Analysis
|
| 2004 | A* | conf |
VR
|
| 2003 | B | conf |
Graphics Interface
|
| 2003 | B | conf |
INTERACT
|
| 2003 | B | conf |
VRST
|
| 2003 | A* | conf |
VR
|
| 2003 | B | conf |
INTERACT
|
| 2003 | A* | conf |
VR
|
| 2002 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2002 | J | jnl |
Comput. Chem.
|
| 2002 | B | conf |
VRST
|
| 2002 | J | jnl |
Virtual Real.
|
| 2002 | J | jnl |
ACM Crossroads
|
| 2002 | J | jnl |
Virtual Real.
|
| 2002 | C | conf |
EGVE
|
| 2001 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2001 | A* | conf |
VR
|
| 2001 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2001 | A* | conf |
VR
|
| 2000 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 1999 | J | jnl |
J. Vis. Lang. Comput.
|
| 1999 | — | — |
|
| 1999 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 1999 | B | conf |
VRST
|
| 1999 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 1998 | J | jnl |
Virtual Real.
|
| 1998 | J | jnl |
IEEE Computer Graphics and Applications
|
| 1998 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 1997 | — | conf |
SI3D
|
| 1997 | J | jnl |
IEEE Computer Graphics and Applications
|
| 1997 | J | jnl |
Int. J. Virtual Real.
|
| 1997 | — | conf |
VRAIS
|