| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2025 | — | conf |
VRCAI
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2024 | J | jnl |
Univers. Access Inf. Soc.
|
| 2024 | J | jnl |
Univers. Access Inf. Soc.
|
| 2024 | — | conf |
VISIGRAPP (1): GRAPP, HUCAPP, IVAPP
|
| 2024 | J | jnl |
Behav. Inf. Technol.
|
| 2023 | — | conf |
IMX Workshops
|
| 2023 | J | jnl |
IEEE Trans. Games
|
| 2023 | J | jnl |
Virtual Real.
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | C | conf |
CoG
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
HAPTICS
|
| 2022 | J | jnl |
CoRR
|
| 2021 | B | conf |
ICMI
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
CoRR
|
| 2021 | — | — |
|
| 2021 | C | conf |
CoG
|
| 2021 | J | jnl |
CoRR
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
CoRR
|
| 2021 | A* | conf |
ISMAR
|
| 2021 | J | jnl |
CoRR
|
| 2020 | A* | conf |
ISMAR
|
| 2020 | J | jnl |
CoRR
|
| 2020 | J | jnl |
CoRR
|
| 2020 | — | conf |
ISMAR Adjunct
|
| 2019 | — | conf |
CCHI
|
| 2019 | A* | conf |
CHI
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2018 | — | conf |
Comparing Event Related Arousal-Valence and Focus Among Different Viewing Perspectives in VR Gaming.
BICS
|
| 2018 | — | conf |
VRCAI
|
| 2018 | — | conf |
AIVR
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | — | conf |
AIVR
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|