| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A* | conf |
CHI
|
| 2025 | — | conf |
ICIDS (1)
|
| 2025 | A* | conf |
CHI
|
| 2025 | — | ed. |
SUI
|
| 2025 | — | conf |
INTERACT (1)
|
| 2024 | — | conf |
SUI
|
| 2024 | — | conf |
ISMAR-Adjunct
|
| 2024 | B | ed. |
Graphics Interface
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | — | conf |
ICAT-EGVE
|
| 2023 | — | conf |
ICAT-EGVE (Posters & Demos)
|
| 2022 | — | conf |
SeGAH
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
AIVR
|
| 2022 | — | conf |
AIVR
|
| 2022 | C | conf |
ICEC
|
| 2022 | J | jnl |
CoRR
|
| 2022 | A | conf |
Conference on Designing Interactive Systems
|
| 2022 | C | conf |
ICIDS
|
| 2021 | B | conf |
Graphics Interface
|
| 2021 | A* | conf |
VR
|
| 2020 | C | conf |
IMX
|
| 2020 | — | conf |
MAR: A Study of the Impact of Positive and Negative Reinforcement on Medication Adherence Reminders.
SeGAH
|
| 2020 | — | conf |
AIVR
|
| 2020 | — | conf |
ISMAR Adjunct
|
| 2019 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | J | jnl |
Behav. Inf. Technol.
|
| 2019 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2019 | B | ed. |
Graphics Interface
|
| 2018 | — | conf |
SUI
|
| 2018 | B | conf |
Graphics Interface
|
| 2018 | B | conf |
Graphics Interface
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2017 | A* | conf |
CHI
|
| 2017 | A | conf |
IUI
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2016 | A | conf |
Conference on Designing Interactive Systems
|
| 2016 | A* | conf |
CHI
|
| 2016 | Misc | conf |
ISS
|
| 2016 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2016 | — | conf |
UMAP (Extended Proceedings)
|
| 2016 | Misc | conf |
ISS
|
| 2016 | Misc | conf |
EICS
|
| 2015 | — | conf |
CRV
|
| 2015 | J | jnl |
Int. J. Mob. Hum. Comput. Interact.
|
| 2015 | A* | conf |
CHI
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | ch. |
Interactive Experience in the Digital Age
|
| 2014 | B | conf |
ITS
|
| 2014 | — | conf |
ICIAR (2)
|
| 2014 | Misc | conf |
EICS
|
| 2014 | — | conf |
Mobile HCI
|
| 2013 | — | conf |
Mobile HCI
|
| 2013 | — | conf |
Gamification
|
| 2013 | — | conf |
MapInteract
|
| 2013 | — | conf |
IWGS
|
| 2013 | — | conf |
CSCW Companion
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | J | jnl |
Pervasive Mob. Comput.
|
| 2013 | B | conf |
Creativity & Cognition
|
| 2012 | B | conf |
TEI
|
| 2012 | B | conf |
TEI
|
| 2012 | A | conf |
CSCW
|
| 2011 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2011 | B | conf |
TEI
|
| 2011 | C | conf |
Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences.
ICEC
|
| 2010 | J | jnl |
IEEE Pervasive Comput.
|
| 2009 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2008 | — | ch. |
Map-based Mobile Services
|
| 2007 | A* | conf |
CHI
|
| 2006 | — | conf |
Pervasive
|
| 2006 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2005 | J | jnl |
IEEE Pervasive Comput.
|
| 2005 | — | conf |
CHI Extended Abstracts
|
| 2005 | — | conf |
Mobile HCI
|
| 2005 | B | conf |
GROUP
|
| 2004 | — | conf |
CHI Extended Abstracts
|