| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2019 | — | ch. |
VR Developer Gems
|
| 2019 | A* | conf |
VR
|
| 2019 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2017 | J | jnl |
A Comparison of Text-Annotated vs. Purely Visio-Spatial Instructions for Video Game Input Sequences.
Comput. Entertain.
|
| 2015 | J | jnl |
Int. J. Emerg. Technol. Learn.
|
| 2015 | J | jnl |
Int. J. Game Based Learn.
|
| 2015 | — | conf |
ISVC (2)
|
| 2014 | J | jnl |
J. Virtual Real. Broadcast.
|
| 2014 | — | conf |
ERVR
|
| 2013 | B | conf |
VRST
|
| 2012 | — | conf |
Eurographics (Education Papers)
|
| 2011 | — | conf |
SIGGRAPH Art Gallery
|