David H. Eberly

15 papers Journal 9Unranked 3
YearRankTypeTitle / Venue / Authors
2005 book
3D game engine architecture - engineering real-time applications with wild magic.
David H. Eberly
2001 book
3D game engine design - a practical approach to real-time computer graphics.
David H. Eberly
1998 J jnl
Comput. Vis. Image Underst.
Stephen M. Pizer, David H. Eberly, Daniel S. Fritsch, Bryan S. Morse
1996 book
David H. Eberly
1996 conf
VBC
Matthew J. McAuliffe, David H. Eberly, Daniel S. Fritsch, Edward L. Chaney, Stephen M. Pizer
1994 conf
VBC
Stephen M. Pizer, David H. Eberly, Ross T. Whitaker, Daniel S. Fritsch, Bryan S. Morse, Terry S. Yoo, James M. Coggins
1994 J jnl
J. Math. Imaging Vis.
David H. Eberly, R. Gardner, Bryan S. Morse, Stephen M. Pizer, C. Scharlach
1994 J jnl
Pattern Recognit. Lett.
Daniel S. Fritsch, Stephen M. Pizer, Bryan S. Morse, David H. Eberly, Alan Liu
1994 conf
VBC
Alan Liu, Stephen M. Pizer, David H. Eberly, Bryan S. Morse, Julian G. Rosenman, Edward L. Chaney, Elizabeth Bullitt, Vincent Carrasco
1993 J jnl
IEEE Trans. Signal Process.
Harold G. Longbotham, David H. Eberly
1992 J jnl
J. Math. Imaging Vis.
Harold G. Longbotham, David H. Eberly
1991 J jnl
CVGIP Graph. Model. Image Process.
David H. Eberly, Dennis Wenzel
1991 J jnl
IEEE Trans. Signal Process.
David H. Eberly, Harold G. Longbotham, Jorge Aragon
1991 J jnl
CVGIP Graph. Model. Image Process.
David H. Eberly, Jack Lancaster
1991 J jnl
CVGIP Graph. Model. Image Process.
David H. Eberly, Jack Lancaster, Abdalmajeid Alyassin