| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | — | conf |
ICIDS (1)
|
| 2017 | — | ch. |
Serious Games and Edutainment Applications
|
| 2016 | J | jnl |
Int. J. Serious Games
|
| 2015 | B | conf |
Intelligent Environments (Workshops)
|
| 2010 | — | ch. |
Researching Learning in Virtual Worlds
|
| 2010 | — | book |
|
| 2010 | J | jnl |
Int. J. IT Stand. Stand. Res.
|
| 2009 | — | conf |
VS-GAMES
|
| 2009 | — | conf |
VS-GAMES
|
| 2009 | J | jnl |
Br. J. Educ. Technol.
|
| 2009 | J | jnl |
Int. J. Mob. Learn. Organisation
|
| 2008 | — | conf |
DIGITEL
|
| 2007 | J | jnl |
eLearn Mag.
|
| 2006 | J | jnl |
Comput. Entertain.
|
| 2005 | — | conf |
CIG
|
| 2004 | C | conf |
ICEC
|
| 2003 | — | conf |
GAME-ON
|
| 1999 | — | conf |
IIA/SOCO
|
| 1999 | — | conf |
ECAL
|
| 1997 | B | conf |
SAFECOMP
|
| 1997 | — | conf |
Agents
|