| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Interactions
|
| 2025 | J | jnl |
Encountering Deepfakes: A Thematic Analysis of Comments on a Music Video featuring Deepfake Content.
Proc. ACM Hum. Comput. Interact.
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2022 | — | conf |
HCI (33)
|
| 2022 | — | conf |
MindTrek
|
| 2022 | A* | conf |
CHI
|
| 2022 | A* | conf |
CHI
|
| 2021 | A | conf |
Conference on Designing Interactive Systems
|
| 2021 | — | conf |
MindTrek
|
| 2021 | J | jnl |
IEEE Trans. Games
|
| 2021 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | — | conf |
CHI Extended Abstracts
|
| 2021 | A | conf |
Conference on Designing Interactive Systems
|
| 2021 | J | jnl |
ACM Trans. Comput. Hum. Interact.
|
| 2020 | A* | conf |
CHI
|
| 2020 | — | conf |
PDC (2)
|
| 2020 | A | conf |
Conference on Designing Interactive Systems
|
| 2020 | Misc | conf |
NordiCHI
|
| 2020 | — | conf |
HICSS
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2019 | A | conf |
Conference on Designing Interactive Systems
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2019 | — | conf |
HTTF
|
| 2019 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | J | jnl |
Interactions
|
| 2018 | — | ch. |
Funology, 2nd ed.
|
| 2018 | — | ch. |
Funology, 2nd ed.
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | Misc | conf |
CHI PLAY
|
| 2017 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2017 | — | conf |
CHI PLAY (Companion)
|
| 2017 | C | conf |
ACE
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2017 | A* | conf |
CHI
|
| 2017 | — | conf |
MindTrek
|
| 2017 | — | conf |
CHI Extended Abstracts
|
| 2016 | A* | conf |
CHI
|
| 2016 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2016 | — | conf |
SEACHI@CHI
|
| 2016 | A* | conf |
CHI
|
| 2016 | A* | conf |
CHI
|
| 2016 | — | conf |
FGE@CHI PLAY
|
| 2016 | — | conf |
CHI PLAY (Companion)
|
| 2016 | J | jnl |
Interactions
|
| 2016 | — | ed. |
FGE@CHI PLAY
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | — | conf |
CHI Extended Abstracts
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | A* | conf |
CHI
|
| 2015 | A* | conf |
CHI
|
| 2015 | A* | conf |
Problematising Upstream Technology through Speculative Design: The Case of Quantified Cats and Dogs.
CHI
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
TVX
|
| 2014 | — | conf |
MindTrek
|
| 2014 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2013 | C | conf |
Advances in Computer Entertainment
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | J | jnl |
Interactions
|
| 2013 | J | jnl |
Interactions
|
| 2013 | C | conf |
Advances in Computer Entertainment
|
| 2013 | A* | conf |
Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep.
CHI
|
| 2012 | A* | conf |
CHI
|
| 2012 | A* | conf |
CHI
|
| 2012 | J | jnl |
Pers. Ubiquitous Comput.
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | A | conf |
Conference on Designing Interactive Systems
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2012 | — | conf |
CHI Extended Abstracts
|
| 2011 | — | conf |
SocialCom/PASSAT
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | A* | conf |
CHI
|
| 2011 | — | conf |
DiGRA Conference
|
| 2011 | J | jnl |
Entertain. Comput.
|
| 2010 | — | conf |
CHI Extended Abstracts
|
| 2010 | A* | conf |
CHI
|
| 2010 | — | conf |
MindTrek
|
| 2010 | — | conf |
CHI Extended Abstracts
|
| 2010 | — | conf |
CHI Extended Abstracts
|
| 2009 | — | conf |
MindTrek
|
| 2009 | — | conf |
Advances in Computer Entertainment Technology
|
| 2009 | — | conf |
CSE (4)
|
| 2009 | — | conf |
MindTrek
|
| 2009 | — | conf |
VS-GAMES
|