| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
HCI (19)
|
| 2025 | — | conf |
HCI (20)
|
| 2025 | — | conf |
HCI (17)
|
| 2025 | — | conf |
HCI (19)
|
| 2025 | — | conf |
HCI (19)
|
| 2024 | J | jnl |
Int. J. Hum. Comput. Interact.
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | — | conf |
HCI (18)
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
ISMAR
|
| 2024 | — | conf |
HCI (19)
|
| 2024 | — | conf |
HCI (19)
|
| 2023 | — | conf |
Comparing Cinematic Conventions through Emotional Responses in Cinematic VR and Traditional Mediums.
SIGGRAPH Asia Technical Communications
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
FTC (1)
|
| 2023 | A* | conf |
ISMAR
|
| 2023 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Virtual Real.
|
| 2022 | — | conf |
HCI (11)
|
| 2022 | — | conf |
HCI (11)
|
| 2022 | Misc | conf |
ICASSP
|
| 2022 | — | conf |
HCI (11)
|
| 2021 | — | conf |
Disseminating Intangible Cultural Heritage Through Gamified Learning Experiences and Service Design.
HCI (12)
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2019 | A | conf |
ICDAR
|
| 2019 | — | conf |
AHFE (22)
|
| 2018 | — | conf |
HCI (12)
|
| 2017 | J | jnl |
J. Intell. Manuf.
|
| 2017 | J | jnl |
J. Intell. Manuf.
|
| 2015 | — | conf |
HCI (19)
|
| 2014 | — | conf |
HCI (26)
|
| 2013 | — | conf |
ICSSI
|
| 2011 | J | jnl |
IEEE J. Solid State Circuits
|
| 2011 | J | jnl |
Comput. Ind.
|
| 2010 | J | jnl |
Expert Syst. Appl.
|
| 2010 | J | jnl |
Vis. Comput.
|
| 2009 | J | jnl |
Comput. Graph. Forum
|
| 2006 | — | — |