| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2026 | A* | conf |
AAAI
|
| 2026 | J | jnl |
CoRR
|
| 2026 | A* | conf |
AAAI
|
| 2026 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2026 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2026 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | B | conf |
ICMR
|
| 2025 | J | jnl |
Audio-VLA: Adding Contact Audio Perception to Vision-Language-Action Model for Robotic Manipulation.
CoRR
|
| 2025 | J | jnl |
Comput. Graph.
|
| 2025 | J | jnl |
Graph. Model.
|
| 2025 | J | jnl |
Neural Networks
|
| 2025 | A | conf |
IROS
|
| 2025 | J | jnl |
Vis. Comput.
|
| 2025 | J | jnl |
Comput. Aided Geom. Des.
|
| 2025 | A* | conf |
CVPR
|
| 2025 | J | jnl |
Comput. Graph. Forum
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2025 | — | conf |
VR Workshops
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
AAAI
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Displays
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Comput. Graph.
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | A* | conf |
CVPR
|
| 2025 | J | jnl |
Comput. Graph. Forum
|
| 2025 | A* | conf |
CHI
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
PRCV (12)
|
| 2025 | A* | conf |
ICML
|
| 2025 | A* | conf |
ACM Multimedia
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
ICCVW
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2024 | C | conf |
ICCC
|
| 2024 | C | conf |
ICCC
|
| 2024 | J | jnl |
ACM Trans. Graph.
|
| 2024 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2024 | A* | conf |
AAAI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
CVPR
|
| 2024 | — | conf |
ISC (2)
|
| 2024 | A* | conf |
NeurIPS
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
CHI
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
Comput. Informatics
|
| 2024 | A* | conf |
ACM Multimedia
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
CoRR
|
| 2024 | B | conf |
ICMR
|
| 2024 | J | jnl |
J. Vis.
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | B | conf |
IJCNN
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
Comput. Vis. Image Underst.
|
| 2024 | J | jnl |
Trans. GIS
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | A* | conf |
AAAI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | A* | conf |
AAAI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | — | conf |
VR Workshops
|
| 2024 | J | jnl |
Briefings Bioinform.
|
| 2024 | A* | conf |
CHI
|
| 2024 | J | jnl |
CoRR
|
| 2024 | B | conf |
IJCNN
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | A | conf |
ICME
|
| 2024 | B | conf |
IJCNN
|
| 2024 | J | jnl |
CoRR
|
| 2024 | J | jnl |
IEEE Geosci. Remote. Sens. Lett.
|
| 2024 | J | jnl |
Vis. Comput. Ind. Biomed. Art
|
| 2023 | A* | conf |
ACM Multimedia
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
J. Vis.
|
| 2023 | J | jnl |
Comput. Graph.
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2023 | C | conf |
VINCI
|
| 2023 | B | conf |
IJCNN
|
| 2023 | A* | conf |
AAAI
|
| 2023 | J | jnl |
Vis. Comput.
|
| 2023 | A* | conf |
CHI
|
| 2023 | J | jnl |
IEEE Trans. Multim.
|
| 2023 | J | jnl |
CoRR
|
| 2023 | — | conf |
CGI (3)
|
| 2023 | — | conf |
CGI (3)
|
| 2023 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2023 | A* | conf |
ICDM
|
| 2023 | C | conf |
VINCI
|
| 2023 | J | jnl |
CoRR
|
| 2023 | Misc | conf |
ICASSP
|
| 2023 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2023 | A* | conf |
ACM Multimedia
|
| 2023 | J | jnl |
IEEE Trans. Robotics
|
| 2023 | A | conf |
ICME
|
| 2023 | J | jnl |
Multim. Tools Appl.
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | A* | conf |
VR
|
| 2022 | J | jnl |
Graph. Model.
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | A | conf |
ICME
|
| 2022 | J | jnl |
Comput. Graph. Forum
|
| 2022 | J | jnl |
IEEE Trans. Multim.
|
| 2022 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2022 | B | conf |
ICTAI
|
| 2022 | A* | conf |
ACM Multimedia
|
| 2022 | J | jnl |
IEEE Trans. Intell. Transp. Syst.
|
| 2022 | J | jnl |
J. Vis.
|
| 2021 | J | jnl |
Comput. Graph. Forum
|
| 2021 | J | jnl |
Multim. Tools Appl.
|
| 2021 | C | conf |
CoPaint: Guiding Sketch Painting with Consistent Color and Coherent Generative Adversarial Networks.
CGI
|
| 2021 | B | conf |
IJCNN
|
| 2021 | J | jnl |
Graph. Vis. Comput.
|
| 2021 | J | jnl |
Learning Physical Parameters and Detail Enhancement for Gaseous Scene Design Based on Data Guidance.
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
IEEE Trans. Multim.
|
| 2021 | A | conf |
ICME
|
| 2021 | B | conf |
IJCNN
|
| 2021 | C | conf |
VINCI
|
| 2021 | J | jnl |
Vis. Comput.
|
| 2021 | J | jnl |
J. Vis.
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | J | jnl |
Comput. Graph. Forum
|
| 2020 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2020 | J | jnl |
Comput. Graph.
|
| 2020 | A* | conf |
ACM Multimedia
|
| 2020 | J | jnl |
J. Electronic Imaging
|
| 2020 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2020 | — | conf |
ICANN (1)
|
| 2020 | J | jnl |
Graph. Model.
|
| 2020 | J | jnl |
J. Vis.
|
| 2020 | A | conf |
ICME
|
| 2020 | J | jnl |
Remote. Sens.
|
| 2020 | J | jnl |
CoRR
|
| 2020 | J | jnl |
J. Comput. Lang.
|
| 2020 | J | jnl |
J. Vis.
|
| 2019 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2019 | J | jnl |
IEEE Access
|
| 2019 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2019 | J | jnl |
Comput. Graph. Forum
|
| 2019 | J | jnl |
Comput. Aided Geom. Des.
|
| 2019 | J | jnl |
Vis. Comput.
|
| 2019 | J | jnl |
Multim. Syst.
|
| 2019 | J | jnl |
J. Vis.
|
| 2019 | J | jnl |
Comput. Graph.
|
| 2019 | J | jnl |
Vis. Comput.
|
| 2019 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2019 | A* | conf |
ICRA
|
| 2019 | C | conf |
VINCI
|
| 2018 | — | conf |
VRCAI
|
| 2018 | J | jnl |
J. Comput. Sci. Technol.
|
| 2018 | C | conf |
VINCI
|
| 2018 | C | conf |
IGARSS
|
| 2018 | J | jnl |
Comput. Aided Geom. Des.
|
| 2018 | J | jnl |
CoRR
|
| 2018 | J | jnl |
Graph. Model.
|
| 2018 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2018 | J | jnl |
Comput. Graph. Forum
|
| 2018 | J | jnl |
J. Vis.
|
| 2017 | C | conf |
VINCI
|
| 2017 | J | jnl |
Vis. Comput.
|
| 2017 | J | jnl |
IEEE Trans. Hum. Mach. Syst.
|
| 2017 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2017 | J | jnl |
J. Vis. Lang. Comput.
|
| 2017 | C | conf |
VINCI
|
| 2017 | — | conf |
PG (Short Papers)
|
| 2017 | J | jnl |
J. Electronic Imaging
|
| 2017 | J | jnl |
Vis. Comput.
|
| 2016 | C | conf |
VINCI
|
| 2016 | J | jnl |
Comput. Aided Des.
|
| 2016 | — | conf |
ICVGIP
|
| 2016 | J | jnl |
J. Vis.
|
| 2016 | J | jnl |
Int. J. Softw. Informatics
|
| 2015 | J | jnl |
J. Vis.
|
| 2015 | J | jnl |
J. Vis. Lang. Comput.
|
| 2015 | Misc | conf |
ICNC
|
| 2015 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2015 | — | conf |
BESC
|
| 2015 | J | jnl |
Vis. Comput.
|
| 2015 | J | jnl |
Int. J. Softw. Informatics
|
| 2014 | J | jnl |
IEEE Trans. Image Process.
|
| 2013 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2013 | J | jnl |
Vis. Comput.
|
| 2013 | J | jnl |
IEEE Trans. Hum. Mach. Syst.
|
| 2013 | J | jnl |
Sci. China Inf. Sci.
|
| 2013 | C | conf |
VINCI
|
| 2012 | — | conf |
HAVE
|
| 2012 | C | conf |
VINCI
|
| 2012 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2011 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2011 | — | conf |
CAD/Graphics
|
| 2011 | J | jnl |
Trans. Edutainment
|
| 2011 | Misc | conf |
ICIG
|
| 2009 | — | conf |
CAD/Graphics
|
| 2009 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2008 | — | conf |
CSSE (2)
|
| 2008 | J | jnl |
Vis. Comput.
|
| 2007 | C | conf |
ICEC
|
| 2007 | J | jnl |
Comput. Animat. Virtual Worlds
|
| 2006 | C | conf |
Computer Graphics International
|
| 2006 | — | conf |
Edutainment
|
| 2006 | J | jnl |
Vis. Comput.
|
| 2005 | J | jnl |
Comput. Animat. Virtual Worlds
|