| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | A* | conf |
CHI
|
| 2026 | A* | conf |
CHI
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2025 | A* | conf |
CHI
|
| 2025 | J | jnl |
Virtual Real.
|
| 2025 | — | conf |
CHI Extended Abstracts
|
| 2025 | J | jnl |
Frontiers Virtual Real.
|
| 2025 | — | conf |
ISMAR-Adjunct
|
| 2025 | J | jnl |
Proc. ACM Comput. Graph. Interact. Tech.
|
| 2025 | A* | conf |
ISMAR
|
| 2025 | — | conf |
SIGGRAPH Courses
|
| 2025 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2024 | — | conf |
ISMAR-Adjunct
|
| 2024 | — | conf |
ISMAR-Adjunct
|
| 2024 | B | conf |
ICMI
|
| 2024 | — | conf |
SysCon
|
| 2024 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2024 | J | jnl |
IEEE Computer Graphics and Applications
|
| 2024 | J | jnl |
Displays
|
| 2024 | — | conf |
ACII (Workshops and Demos)
|
| 2023 | A | conf |
Conference on Designing Interactive Systems
|
| 2023 | A | conf |
Conference on Designing Interactive Systems (Companion Volume)
|
| 2023 | J | jnl |
Frontiers Virtual Real.
|
| 2023 | — | conf |
CHI Extended Abstracts
|
| 2023 | — | conf |
CHI Extended Abstracts
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2023 | J | jnl |
CoRR
|
| 2023 | J | jnl |
Frontiers Virtual Real.
|
| 2023 | B | conf |
TEI
|
| 2022 | J | jnl |
Frontiers Virtual Real.
|
| 2022 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2022 | A | conf |
Conference on Designing Interactive Systems
|
| 2022 | A* | conf |
CHI
|
| 2022 | J | jnl |
ACM Trans. Graph.
|
| 2022 | A* | conf |
CHI
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | — | conf |
VR Workshops
|
| 2021 | J | jnl |
Frontiers Virtual Real.
|
| 2021 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2021 | J | jnl |
Comput.
|
| 2020 | B | conf |
VRST
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | A | conf |
Conference on Designing Interactive Systems
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | A* | conf |
CHI
|
| 2020 | B | conf |
ICMI
|
| 2020 | A* | conf |
CHI
|
| 2020 | A | conf |
Conference on Designing Interactive Systems
|
| 2020 | — | conf |
VR Workshops
|
| 2020 | — | conf |
VR Workshops
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | A | conf |
Conference on Designing Interactive Systems
|
| 2019 | J | jnl |
Frontiers Digit. Humanit.
|
| 2019 | J | jnl |
Displays
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2019 | J | jnl |
Frontiers Digit. Humanit.
|
| 2018 | — | conf |
SIGGRAPH Courses
|
| 2018 | A* | conf |
CHI
|
| 2018 | A | conf |
Conference on Designing Interactive Systems
|
| 2018 | B | conf |
SAP
|
| 2018 | — | conf |
GEM
|
| 2018 | A* | conf |
CHI
|
| 2018 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2018 | A* | conf |
VR
|
| 2018 | — | conf |
CHI Extended Abstracts
|
| 2018 | B | ed. |
SAP
|
| 2018 | A* | conf |
VR
|
| 2017 | A | conf |
Conference on Designing Interactive Systems
|
| 2017 | B | conf |
MobileHCI
|
| 2017 | — | conf |
3DUI
|
| 2017 | — | conf |
3DUI
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
HCI (2)
|
| 2017 | — | conf |
CHI PLAY (Companion)
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
HCI (10)
|
| 2017 | — | conf |
3DUI
|
| 2017 | A* | conf |
VR
|
| 2017 | — | conf |
HCI (10)
|
| 2017 | — | conf |
ISMIR
|
| 2017 | — | conf |
Time to Relax: no effects to the stress response after Short-Term Use of a brain-Computer Interface.
GBCIC
|
| 2016 | B | conf |
SAP
|
| 2016 | — | conf |
SUI
|
| 2015 | B | conf |
Graphics Interface
|
| 2015 | — | ch. |
Immersed in Media, Telepresence Theory, Measurement & Technology
|
| 2015 | — | conf |
Audio Mostly Conference
|
| 2015 | — | conf |
MindCare
|
| 2015 | — | conf |
MOCO
|
| 2015 | — | conf |
SUI
|
| 2015 | J | jnl |
J. Comput. Assist. Learn.
|
| 2015 | — | conf |
SUI
|
| 2015 | J | jnl |
Interact. Comput.
|
| 2014 | B | conf |
SAP
|
| 2014 | B | conf |
SAP
|
| 2014 | J | jnl |
Int. J. Hum. Comput. Stud.
|
| 2014 | — | ch. |
Handbook of Virtual Environments, 2nd ed.
|
| 2014 | B | conf |
SAP
|
| 2014 | B | conf |
SAP
|
| 2013 | Misc | conf |
Visualization and Data Analysis
|
| 2013 | — | conf |
CHI Extended Abstracts
|
| 2013 | A* | conf |
VR
|
| 2013 | — | conf |
3DUI
|
| 2013 | A* | conf |
CHI
|
| 2013 | — | conf |
HICSS
|
| 2012 | — | conf |
Spatial Cognition
|
| 2012 | — | conf |
IEEE VAST
|
| 2012 | B | conf |
TEI
|
| 2012 | A* | conf |
VR
|
| 2012 | J | jnl |
Comput. Graph. Forum
|
| 2012 | J | jnl |
Cogn. Process.
|
| 2012 | A* | conf |
VR
|
| 2012 | J | jnl |
Spatial Cogn. Comput.
|
| 2012 | B | conf |
SAP
|
| 2011 | B | conf |
Creativity & Cognition
|
| 2011 | — | conf |
EGVE/EuroVR
|
| 2011 | — | conf |
CAe
|
| 2011 | A* | conf |
CHI
|
| 2011 | — | conf |
CAe
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2011 | — | conf |
CHI Extended Abstracts
|
| 2010 | Misc | conf |
NordiCHI
|
| 2010 | — | conf |
Spatial Cognition
|
| 2010 | — | conf |
APGV
|
| 2010 | — | conf |
HCIS
|
| 2009 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2009 | — | conf |
APGV
|
| 2009 | — | conf |
APGV
|
| 2009 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2009 | — | ed. |
APGV
|
| 2008 | — | conf |
APGV
|
| 2008 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2008 | — | conf |
APGV
|
| 2007 | A* | conf |
VR
|
| 2007 | — | conf |
APGV
|
| 2007 | J | jnl |
ACM Trans. Graph.
|
| 2007 | — | conf |
APGV
|
| 2006 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2006 | — | conf |
APGV
|
| 2006 | — | conf |
SIGGRAPH Research Posters
|
| 2006 | B | conf |
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality.
VRST
|
| 2005 | — | conf |
APGV
|
| 2005 | — | conf |
Human Vision and Electronic Imaging
|
| 2005 | — | conf |
APGV
|
| 2005 | A* | conf |
VR
|
| 2005 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2004 | — | conf |
APGV
|
| 2003 | — | — |
|
| 2002 | J | jnl |
Presence Teleoperators Virtual Environ.
|