| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | J | jnl |
Int. J. Serious Games
|
| 2022 | J | jnl |
Virtual Real.
|
| 2020 | J | jnl |
IEEE Trans. Games
|
| 2020 | — | conf |
ICLS
|
| 2020 | — | conf |
ICLS
|
| 2020 | — | conf |
ICLS
|
| 2018 | J | jnl |
Int. J. Child Comput. Interact.
|
| 2018 | — | conf |
ICLS
|
| 2018 | J | jnl |
Int. J. Gaming Comput. Mediat. Simulations
|
| 2016 | C | conf |
ICCE
|
| 2016 | C | conf |
ICCE
|
| 2015 | J | jnl |
Learner-generated designs in participatory culture: what they are and how they are shaping learning.
Interact. Learn. Environ.
|
| 2015 | — | conf |
Playing with Gameful Activities and Assessments: Avatars and Experience Points in a Graduate Course.
CSCL
|
| 2015 | J | jnl |
Interact. Learn. Environ.
|
| 2014 | C | conf |
ICCE
|
| 2013 | J | jnl |
Int. J. Arts Technol.
|
| 2012 | C | conf |
ICCE
|
| 2012 | — | conf |
ICLS
|
| 2012 | — | conf |
ICLS
|
| 2011 | A | conf |
AIED
|
| 2011 | — | conf |
CSCL
|
| 2011 | J | jnl |
Int. J. Comput. Support. Collab. Learn.
|
| 2011 | C | conf |
ICCE
|
| 2009 | — | conf |
CSCL (2)
|
| 2009 | — | conf |
CSCL (1)
|
| 2008 | — | conf |
ICLS (3)
|
| 2008 | — | conf |
Web Intelligence/IAT Workshops
|
| 2006 | C | conf |
ICCE
|
| 2005 | — | conf |
CSCL
|
| 2002 | — | conf |
CSCL
|
| 2001 | — | conf |
WebNet
|