| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2026 | J | jnl |
CoRR
|
| 2026 | J | jnl |
CoRR
|
| 2025 | J | jnl |
CoRR
|
| 2025 | B | conf |
Creativity & Cognition
|
| 2025 | B | conf |
Creativity & Cognition
|
| 2025 | J | jnl |
CoRR
|
| 2024 | — | conf |
ISCIT
|
| 2024 | — | conf |
ISCIT
|
| 2024 | — | conf |
ISCIT
|
| 2024 | J | jnl |
CoRR
|
| 2022 | J | jnl |
Int. J. Netw. Virtual Organisations
|
| 2022 | J | jnl |
Int. J. Netw. Virtual Organisations
|
| 2022 | — | conf |
WIS
|
| 2022 | — | conf |
WIS
|
| 2022 | — | conf |
WIS
|
| 2021 | — | conf |
MobileHCI (Extended Abstracts)
|
| 2019 | — | conf |
CHI Extended Abstracts
|
| 2018 | Misc | conf |
OZCHI
|
| 2018 | — | conf |
CHI PLAY (Companion)
|
| 2018 | — | conf |
MobileHCI Adjunct
|
| 2018 | Misc | conf |
OZCHI
|
| 2018 | J | jnl |
Entertain. Comput.
|
| 2017 | — | conf |
CogInfoCom
|
| 2017 | Misc | conf |
OZCHI
|
| 2017 | B | conf |
Creativity & Cognition
|
| 2017 | J | jnl |
Int. J. Serious Games
|
| 2017 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2017 | — | conf |
CHI PLAY (Companion)
|
| 2016 | Misc | conf |
OZCHI
|
| 2016 | — | conf |
WIS
|
| 2016 | J | jnl |
Int. J. Netw. Virtual Organisations
|
| 2015 | J | jnl |
J. Multimodal User Interfaces
|
| 2015 | — | conf |
CogInfoCom
|
| 2015 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2014 | — | conf |
WIS
|
| 2014 | — | conf |
IoT360 (1)
|