| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | J | jnl |
CoRR
|
| 2025 | J | jnl |
Frontiers Comput. Sci.
|
| 2025 | — | conf |
IS2
|
| 2025 | J | jnl |
Inf.
|
| 2025 | — | conf |
edu4AI@ECAI
|
| 2025 | — | conf |
AIMMES
|
| 2025 | J | jnl |
CoRR
|
| 2025 | — | conf |
Ital-IA
|
| 2024 | J | jnl |
Frontiers Comput. Sci.
|
| 2024 | — | conf |
BEWARE@AI*IA
|
| 2024 | C | conf |
CoG
|
| 2024 | — | conf |
Prototyping a Sustainable GUI for an IoMusT Project: A Reflection on Adopting Sustainable Practices.
IS2
|
| 2024 | J | jnl |
IEEE Access
|
| 2024 | — | conf |
AVICH@AVI
|
| 2023 | J | jnl |
Multim. Tools Appl.
|
| 2023 | — | conf |
BEWARE@AI*IA
|
| 2023 | J | jnl |
Multim. Tools Appl.
|
| 2023 | — | conf |
CSEDU (1)
|
| 2023 | — | conf |
GoodIT
|
| 2023 | — | conf |
CHItaly
|
| 2023 | — | conf |
NIME
|
| 2023 | J | jnl |
Multimodal Technol. Interact.
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
CoRR
|
| 2022 | J | jnl |
CoRR
|
| 2022 | — | conf |
BEWARE@AI*IA
|
| 2022 | J | jnl |
CoRR
|
| 2021 | — | conf |
Audio Mostly Conference
|
| 2021 | — | conf |
Audio Mostly Conference
|
| 2021 | — | conf |
GoodIT
|
| 2021 | — | conf |
ARTECH
|
| 2021 | C | conf |
ICCC
|
| 2021 | — | conf |
CMMR
|
| 2020 | — | conf |
HCI (35)
|
| 2020 | — | conf |
HCI (35)
|
| 2020 | J | jnl |
Frontiers Artif. Intell.
|
| 2019 | — | conf |
GOODTECHS
|
| 2019 | — | conf |
Audio Mostly Conference
|
| 2019 | J | jnl |
FANTASIA: a framework for advanced natural tools and applications in social, interactive approaches.
Multim. Tools Appl.
|
| 2019 | — | conf |
GOODTECHS
|
| 2019 | J | jnl |
Multim. Tools Appl.
|
| 2018 | — | conf |
GOODTECHS
|
| 2018 | J | jnl |
Br. J. Educ. Technol.
|
| 2018 | — | conf |
Audio Mostly Conference
|
| 2018 | J | jnl |
EAI Endorsed Trans. Serious Games
|
| 2017 | — | conf |
GHITALY@CHItaly
|
| 2017 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2017 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2017 | — | conf |
GOODTECHS
|
| 2016 | J | jnl |
Adv. Multim.
|
| 2015 | — | conf |
SIVE@VR
|
| 2015 | J | jnl |
Adv. Hum. Comput. Interact.
|
| 2014 | J | jnl |
IEEE Trans. Affect. Comput.
|
| 2014 | — | conf |
ICMC
|
| 2014 | — | conf |
ICMC
|
| 2014 | — | conf |
ICMC
|
| 2014 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2013 | J | jnl |
Entertain. Comput.
|
| 2013 | C | conf |
ArtsIT
|
| 2013 | J | jnl |
Comput. Intell. Neurosci.
|
| 2013 | J | jnl |
Adv. Multim.
|
| 2011 | — | conf |
ICIAP (2)
|
| 2011 | B | conf |
AVSS
|
| 2011 | — | conf |
INTETAIN
|
| 2011 | B | conf |
AVSS
|
| 2010 | J | jnl |
Signal Process.
|
| 2010 | A* | conf |
ACM Multimedia
|
| 2009 | — | conf |
ISMIR
|
| 2004 | J | jnl |
Proc. IEEE
|
| 2002 | — | conf |
ICMC
|
| 2001 | — | conf |
WEDELMUSIC
|
| 2000 | J | jnl |
IEEE Multim.
|
| 2000 | — | conf |
ICMC
|
| 1999 | — | conf |
ICMC
|
| 1999 | — | conf |
ICMCS, Vol. 2
|
| 1999 | — | conf |
ICMCS, Vol. 2
|
| 1999 | — | conf |
ICMC
|
| 1997 | — | conf |
ICMC
|