| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | — | conf |
SIGGRAPH ASIA Courses
|
| 2023 | — | conf |
SIGGRAPH Labs
|
| 2023 | — | conf |
SIGGRAPH Labs
|
| 2022 | — | conf |
ISMAR Adjunct
|
| 2021 | — | conf |
SIGGRAPH Courses
|
| 2021 | — | conf |
SIGGRAPH Posters
|
| 2020 | — | conf |
CHI Extended Abstracts
|
| 2019 | A* | conf |
SIGGRAPH Asia
|
| 2019 | A* | conf |
VR
|
| 2019 | A* | conf |
VR
|
| 2018 | A* | conf |
VR
|
| 2018 | — | conf |
ISMAR Adjunct
|
| 2016 | — | conf |
ISMAR Adjunct
|
| 2015 | — | conf |
FutureMobileUI@MobiSys
|
| 2015 | — | conf |
SIGGRAPH Panels
|
| 2014 | — | conf |
CHI Extended Abstracts
|
| 2014 | — | conf |
SIGGRAPH Courses
|
| 2014 | — | conf |
Human Vision and Electronic Imaging
|
| 2014 | — | conf |
SIGGRAPH Posters
|
| 2014 | — | conf |
SIGGRAPH Panels
|
| 2013 | B | conf |
SAP
|
| 2013 | B | conf |
SAP
|
| 2013 | B | conf |
SAP
|
| 2012 | — | conf |
SIGGRAPH Talks
|
| 2012 | B | conf |
SAP
|
| 2012 | B | conf |
ETRA
|
| 2012 | B | conf |
ETRA
|
| 2011 | — | conf |
SIGGRAPH Posters
|
| 2011 | — | conf |
VRCAI
|
| 2011 | — | conf |
VRCAI
|
| 2011 | — | conf |
SIGGRAPH Asia Posters
|
| 2011 | — | conf |
SIGGRAPH Talks
|
| 2011 | — | ed. |
SIGGRAPH Courses
|
| 2011 | — | conf |
SIGGRAPH Asia Courses
|
| 2011 | — | conf |
SIGGRAPH Studio Talks
|
| 2011 | — | conf |
APGV
|
| 2010 | — | conf |
SIGGRAPH Posters
|
| 2010 | — | conf |
SIGGRAPH Posters
|
| 2010 | — | conf |
SIGGRAPH Courses
|
| 2010 | A* | conf |
VR
|
| 2010 | B | conf |
ETRA
|
| 2009 | — | conf |
SIGGRAPH Talks
|
| 2009 | — | conf |
SIGGRAPH Art Gallery
|
| 2009 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2009 | J | jnl |
ACM Trans. Graph.
|
| 2008 | — | conf |
APGV
|
| 2007 | — | conf |
SIGGRAPH Posters
|
| 2007 | — | conf |
SIGGRAPH Sketches
|
| 2006 | J | jnl |
ACM Trans. Appl. Percept.
|
| 2005 | — | conf |
APGV
|
| 2004 | — | ed. |
APGV
|
| 2001 | J | jnl |
Comput. Graph. Forum
|
| 2000 | — | conf |
Rendering Techniques
|
| 2000 | — | conf |
Eurographics (State of the Art Reports)
|
| 1998 | — | conf |
Rendering Techniques
|