| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2025 | — | conf |
HCI (83)
|
| 2025 | C | conf |
FDG
|
| 2024 | — | conf |
CHI Extended Abstracts
|
| 2024 | J | jnl |
CoRR
|
| 2023 | — | conf |
HCI (52)
|
| 2023 | — | conf |
HCI (53)
|
| 2023 | — | conf |
HCI (52)
|
| 2022 | — | conf |
HCI (49)
|
| 2022 | C | conf |
ICEC
|
| 2022 | — | conf |
HCI (33)
|
| 2021 | — | conf |
CUI
|
| 2021 | C | ed. |
FDG
|
| 2021 | J | jnl |
Proc. ACM Hum. Comput. Interact.
|
| 2021 | J | jnl |
CoRR
|
| 2020 | C | conf |
CoG
|
| 2020 | C | conf |
VINCI
|
| 2019 | C | conf |
CoG
|
| 2019 | A* | conf |
CHI
|
| 2019 | C | conf |
CoG
|
| 2019 | J | jnl |
CoRR
|
| 2018 | J | jnl |
Inf. Vis.
|
| 2018 | — | conf |
AIIDE
|
| 2018 | J | jnl |
CoRR
|
| 2018 | J | jnl |
Entertain. Comput.
|
| 2018 | C | conf |
FDG
|
| 2017 | — | conf |
AIIDE
|
| 2017 | C | ed. |
FDG
|
| 2016 | — | conf |
EMPIRE@RecSys
|
| 2016 | — | conf |
DiGRA/FDG
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | C | conf |
FDG
|
| 2015 | — | conf |
CHI Extended Abstracts
|
| 2015 | C | conf |
FDG
|
| 2015 | C | conf |
FDG
|
| 2015 | Misc | conf |
CHI PLAY
|
| 2015 | C | conf |
FDG
|
| 2014 | Misc | conf |
CHI PLAY
|
| 2014 | Misc | conf |
IE
|
| 2014 | C | conf |
FDG
|
| 2013 | — | conf |
CIG
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | book |
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | conf |
CIG
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2013 | — | ch. |
Game Analytics, Maximizing the Value of Player Data
|
| 2012 | C | conf |
FDG
|
| 2012 | — | conf |
CIG
|
| 2012 | — | conf |
CIG
|
| 2011 | C | conf |
FDG
|
| 2011 | J | jnl |
Int. J. Arts Technol.
|
| 2010 | — | conf |
CIG
|
| 2009 | — | conf |
MindTrek
|
| 2009 | — | conf |
Future Play
|
| 2009 | — | conf |
DiGRA Conference
|
| 2009 | — | conf |
DiGRA Conference
|
| 2009 | — | conf |
INTERACT (2)
|
| 2009 | — | conf |
CIG
|
| 2009 | — | conf |
MindTrek
|
| 2008 | — | conf |
Future Play
|