| Year | Rank | Type | Title / Venue / Authors |
|---|---|---|---|
| 2023 | C | conf |
IGARSS
|
| 2023 | — | conf |
VR Workshops
|
| 2021 | A* | conf |
VR
|
| 2018 | J | jnl |
IEEE Trans. Vis. Comput. Graph.
|
| 2017 | A* | conf |
VR
|
| 2014 | J | jnl |
ACM Trans. Sens. Networks
|
| 2013 | — | conf |
HCI (24)
|
| 2011 | J | jnl |
Virtual Real.
|
| 2011 | — | conf |
ICDSC
|
| 2010 | — | — |
|
| 2009 | A* | conf |
ISMAR
|
| 2009 | — | conf |
IMMERSCOM
|
| 2008 | — | conf |
Virtual Realities
|
| 2008 | A* | conf |
CVPR
|
| 2007 | A* | conf |
CVPR
|
| 2005 | A* | conf |
ICCV
|
| 2005 | J | jnl |
Int. J. Pattern Recognit. Artif. Intell.
|
| 2005 | — | conf |
SIGGRAPH Courses
|
| 2005 | J | jnl |
IEEE Multim.
|
| 2004 | J | jnl |
Presence Teleoperators Virtual Environ.
|
| 2004 | — | conf |
NPAR
|
| 2003 | A* | conf |
VR
|
| 2003 | J | jnl |
J. Graphics, GPU, & Game Tools
|